使用Nuke X 和 CINEMA 4D 制作旗帜飘扬的CG影视特效
VFX Techniques: Creating a CG Flag with Nuke X and CINEMA 4D | 1h 50m | Intermediate | Jul 25, 2014 | 1.2 GB
CINEMA 4D和Nuke是创建这种前后期伟大的组合，CINEMA 4D有奇妙的刚体和布料系统,Nuke有行业领先的合成工具,使跟踪和合成。
Visual effects (VFX) don’t necessarily need to involve explosions, magic, or giant robots. In fact, VFX can be as simple as a flag unfurling. CINEMA 4D and Nuke are a great combination for creating this type of shot.
CINEMA 4D has fantastic rigid body and cloth systems, while Nuke, the industry’s leading compositing tool, makes tracking and compositing a breeze.
In this course, Craig Whitaker will guide you through the entire post-production process for creating a computer-generated flag—from creating a mock-up from reference material and tracking the camera movement to constructing the flag using CINEMA 4D’s cloth simulation tools and compositing it back into the scene with Nuke.
Each step of the process is rich with lessons applicable to similar situations CG and compositing artists will face in the real world.
Collecting reference materials
Planning and blocking out the shot
Analyzing and tracking the footage
Solving the tracked shot and setting up the environment
Creating and adjusting the cloth simulation
Texturing the flag
Rendering passes from 3D
Color grading, adding grain, and working with lens distortion