Blender插件-程序化动态流体绘制工具 Procedural Dynamic Paint V1.1
插件特征:
它是一个基于 几何节点的程序动态绘画工具 ,可以完全控制画笔和画布绘画参数。
它具有三种流动模式:Paint Flow、UV Flow 和 Mesh Flow。
使用另一个对象 (画笔:对象、网格或曲线)在任何对象(画布)上绘画 。
油漆可以是静态的,也可以是动态的,具有 滴水、潮湿、扩散、溶解、干和湿油漆厚度等效果。
根据图像或颜色图定义画笔颜色。
根据您的需要定义自定义力方向以影响油漆动力学。
它生成三个 有助于着色的蒙版(湿蒙版、干蒙版和颜色) 。
另一个功能是,如果两个物体接触,您可以将油漆从一个物体转移到另一个物体上。
对象的动画也会影响绘画的动态。
It is a procedural dynamic paint tool based on the Geometry Nodes with complete control over Brush and Canvas paint parameters.
It has three flow modes: Paint Flow, UV Flow, and Mesh Flow.
Paint on any object (canvas) with another object (brush: Object, Mesh, or Curve).
Paint can be still or dynamic with effects like Drip, Damp, Spread, Dissolve, Dry, and Wet-Paint Thickness.
Define the Brush Color based on the Image or Color Map.
Define the custom force directions to affect the paint dynamics according to your need.
It generates three masks (Wet Mask, Dry Mask, and Color) that help with shading.
Another feature is that you can transfer paint from one object to another if they are in contact.
Animation of the object also affects the dynamics of the paint.
支持 Blender 3.5, 3.6
模板编号:Procedural Dynamic Paint v1.1
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